United States Leadership in Immersive Technology Act of 2025
Introduced on March 25, 2025 by Suzan K. Delbene
Sponsors (2)
House Votes
Senate Votes
AI Summary
This bill aims to help the U.S. lead in immersive tech like augmented, virtual, and mixed reality. It would name a principal advisor at the Department of Commerce and set up a national Immersive Technology Advisory Panel to guide how these tools are used to boost the economy, support national security, and protect people’s data and privacy . The panel would include leaders from key federal agencies plus outside experts from universities, industry, and civil society, and it must meet at least every four months.
The panel would study how immersive tech affects jobs and businesses across many fields—like manufacturing, energy, public safety, health care, construction, farming, retail, education, and entertainment—and recommend steps on standards, investments, cybersecurity, and privacy safeguards. It must finish a major study within two years, and the government must publish a report with recommendations within 90 days on a public White House website. The panel is to be created within 180 days of the law taking effect.
- Who is affected: Federal agencies; businesses (including small and medium ones); workers and consumers in sectors like health care, education, manufacturing, energy, public safety, construction, automotive, agriculture, retail, and entertainment.
- What changes: A Commerce Department advisor is named; an advisory panel is established; it recommends standards and best practices to make tech easy to use and to protect privacy, accessibility, digital identity, and intellectual property .
- When: Panel created within 180 days; meets at least every four months; study due in two years; public report due 90 days after the study is done .