The Entertainment Software Association is the main trade group that represents the U.S. video game industry. It lobbies Congress on issues like telecommunications policy, trade rules, copyright and trademark law, consumer safety, and laws about artificial intelligence and online content (including bills on AI, deepfakes, Section 230, and anti-piracy).
Show the dominant industry call, how mixed the client looks, and the allocation across the top labeled sectors.
Annual totals based on disclosed filing amounts.
Issue rankings are based on disclosed activity mentions, with filing amounts apportioned evenly across issues within the same filing.
The lobbying registrants handling this client, ranked by disclosed filing amounts.
Lobbyists are ranked by appearances and an equal share of each filing's reported amount.
ADRIANA BARAJAS
The latest disclosures for this client.
ENTERTAINMENT SOFTWARE ASSOCIATION
Q4ENTERTAINMENT SOFTWARE ASSOCIATION
Q3The entities named in disclosed activities are the clearest available signal for where the client is aiming attention.
These contribution items line up to this client through the same lobbying firm and reporting window, and when available the same contributing lobbyist.
ENTERTAINMENT SOFTWARE ASSOCIATION
JOHN MARTIN MICELI
ENTERTAINMENT SOFTWARE ASSOCIATION
JOSEPH MONTANO
ENTERTAINMENT SOFTWARE ASSOCIATION
MELISSA CORTESE FOXMAN
ENTERTAINMENT SOFTWARE ASSOCIATION
JASON MAHLER
ENTERTAINMENT SOFTWARE ASSOCIATION
ENTERTAINMENT SOFTWARE ASSOCIATION
Q2ENTERTAINMENT SOFTWARE ASSOCIATION
Q1